@aaronpk Oh cool! Yeah, tbh my main issue with most events solutions out there is that their federation models seem really weird to me. It was important for me to make an event (lower case) into an Actor that people can follow, and then it can send out Events. Other implementations take the AS2 vocab spec too literally and make human users their Actors, and you follow a human and they emit Events that they "own" over time
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@aaronpk we should probably do our once-every-two-years thing where we actually meet up and talk about this stuff since we live in the same city huh