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Aaron Parecki

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Wednesday, September 2, 2015

← Older → Newer
bicycle
1 hr 31 min
 
13.9 miles
 
bicycle
  • 10:29pm
    Asleep
    6:59am
    Awake
    8h 30m
    Slept
    41m
    Awake for
    Home in Portland, Oregon, USA
    Wed, Sep 2, 2015 6:59am -07:00
  • Ride
    1.90mi
    Distance
    10:42
    Duration
    10.7mph
    Avg Speed
    9:03am
    Start
    9:13am
    End
    Home in Portland, Oregon, USA
    Wed, Sep 2, 2015 9:13am -07:00
  • Aaron Parecki
    at Launchpad 4.0
    Portland, Oregon • Wed, September 2, 2015 9:40am
    45.50723 -122.658537
    🔨
    Portland, OR, United States
    Wed, Sep 2, 2015 9:40am -07:00
  • Ride
    2.19mi
    Distance
    10:48
    Duration
    12.2mph
    Avg Speed
    9:40am
    Start
    9:51am
    End
    Portland, Oregon, USA
    Wed, Sep 2, 2015 9:51am -07:00
  • XOXO: Alone and On a Budget? No Problem. (medium.com)
    Wed, Sep 2, 2015 10:20am -07:00 #xoxo #slack #xoxofest
  • Plus Ultra (disney.wikia.com)
    Wed, Sep 2, 2015 11:50am -07:00
  • Aaron Parecki
    at Weissman Dental
    Portland, Oregon • Wed, September 2, 2015 2:01pm
    45.519222 -122.683982
    😁💉🔧🔩
    Portland, OR, United States
    Wed, Sep 2, 2015 2:01pm -07:00
  • Ride
    2.21mi
    Distance
    13:57
    Duration
    9.5mph
    Avg Speed
    4:09pm
    Start
    4:23pm
    End
    Esri Portland in Portland, Oregon, USA
    Wed, Sep 2, 2015 4:23pm -07:00
  • Ride
    3.31mi
    Distance
    22:28
    Duration
    8.8mph
    Avg Speed
    6:46pm
    Start
    7:08pm
    End
    Home in Portland, Oregon, USA
    Wed, Sep 2, 2015 7:08pm -07:00
  • The Pragmatic Bookshelf | Mazes for Programmers (pragprog.com)
    You’ll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You’ll be introduced to Dijkstra’s algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You’ll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You’ll learn how to build your mazes in multiple dimensions, and even on curved surfaces.
    Wed, Sep 2, 2015 8:47pm -07:00 #computerscience
  • Ride
    4.33mi
    Distance
    34:09
    Duration
    7.6mph
    Avg Speed
    9:30pm
    Start
    10:04pm
    End
    Portland, Oregon, USA
    Wed, Sep 2, 2015 10:04pm -07:00
← Older → Newer

Hi, I'm Aaron Parecki, Director of Identity Standards at Okta, and co-founder of IndieWebCamp. I maintain oauth.net, write and consult about OAuth, and participate in the OAuth Working Group at the IETF. I also help people learn about video production and livestreaming. (detailed bio)

I've been tracking my location since 2008 and I wrote 100 songs in 100 days. I've spoken at conferences around the world about owning your data, OAuth, quantified self, and explained why R is a vowel. Read more.

  • Director of Identity Standards at Okta
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  • OAuth WG Editor
  • OpenID Board Member

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